Voidtrain legendary revolver parts do not exist in the current release of the game. If you have been searching depots, spinning slot machines, or farming rare soldier drops hoping to see a yellow legendary module for your starting handgun, the game's item system will not generate them. The permanent sidearm, known as the Old Friend, only rolls in the lowest two quality tiers: Gray (Common) and Green (Uncommon).
Legendary tier components (Tier 5 / Yellow) are exclusively reserved for two-handed primary firearms, including rifles, shotguns, and hunter weapons.
Revolver Part Rarity and Hard Caps
The revolver is your baseline backup weapon in Voidtrain, offering infinite ammunition and reliable utility throughout early depot runs. Unlike two-handed primary weapons that require four mandatory components (Barrel, Frame, Magazine, and Grip) alongside optional attachments, the Old Friend is constructed from only three slots:
- Barrel
- Frame
- Grip
Because the weapon lacks a magazine slot and does not accept frame cores or external stocks, its stat scaling is intentionally restricted. Official data and community testing establish clear rarity ceilings for the weapon:
| Weapon Aspect | Revolver (Old Friend) Rule | Two-Handed Weapons Rule |
|---|---|---|
| Maximum Part Rarity | Green (Uncommon) | Yellow (Legendary / Tier 5) |
| Total Component Slots | 3 (Barrel, Frame, Grip) | 4 mandatory + 2 optional + Core |
| Damage Cap | 60 | No 60 cap (observed over 260) |
| Core Slot Support | None | Select frames accept alternate fire cores |
| Ammo Consumption | Unlimited (Free) | Consumes standard or special ammo |
Player feedback confirms that while a specialized revolver enhancement appears as a scripted element during the final story encounter, craftable and swappable legendary modules cannot be collected or installed on the revolver during standard survival gameplay.
Best High-End Revolver Builds Within Available Tiers
Even though legendary parts do not drop for the Old Friend, pairing the right Green-tier modules allows the revolver to hit its maximum stat thresholds and function as a potent secondary sidearm.
The revolver caps damage at 60. Top-end rolls observed across optimal parts can achieve roughly 150 Fire Rate, 0.8-second Reload Speed, 9 Magazine Size, 74 Accuracy, 61 Stability, 25 Range, and 0.3 Handling.
Available Revolver Part Categories
- Barrels: Friend, Splint, Punctual, and Henry. Barrels come in Heavy, Basic, and Long variants. Long variants offer the best range, and select Henry barrels can roll a trait that duplicates a bullet upon firing.
- Frames: Geezer, Pest, Impudence, Service, Boaster, and Founder. Heavy frames lean toward high Damage and Accuracy, while Basic frames increase Fire Rate, Magazine Size, and Stability.
- Grips: Flexible (fastest), Basic, and Heavy. Grips can roll with the Hustler attribute (significantly faster handling) or the Brawler attribute (reduced handling, but up to +100% melee damage).
Recommended Revolver Configurations
| Build Direction | Recommended Barrel | Recommended Frame | Best Grip Profile | Combat Role |
|---|---|---|---|---|
| High DPS | Long Barrel (Henry) | Basic Frame (Pest) | Flexible Grip | Rapid close-range fire with bullet duplication chance. |
| Precision & Utility | Long Barrel (Punctual) | Basic Frame (Founder) | Basic Grip | Maximum recoil control for popping mines and landing precise headshots. |
| Semi-Sniper | Long Barrel (Any) | Heavy Frame (Pest) | Heavy Grip | Hits the hard 60 damage cap with high single-shot range. |
Always repair damaged parts at an armory using scrap metal or iron ingots before evaluating their performance, as durability loss directly degrades displayed stats.
How to Get Legendary Parts for Primary Weapons
Players searching for legendary revolver parts often do so while trying to unlock the "Our battle will be legendary!" achievement. This achievement requires you to equip a single weapon with four legendary modules at once.
Because the revolver only has three component slots and cannot roll above Green rarity, this achievement must be completed on a two-handed weapon (Rifle, Shotgun, or Hunter gun). You must collect four different Tier 5 legendary components:
- One Legendary Barrel
- One Legendary Frame
- One Legendary Magazine
- One Legendary Grip
Sources for Legendary (Tier 5) Parts
- Depot Slot Machines: Available early at depot stations. Spending tokens offers a chance to hit the jackpot for legendary parts. Community testing estimates the jackpot rate at roughly 1 in 50 spins (approximately 2%). Players commonly save 10 or more tokens and visit the slot machine at a depot to roll for modules.
- Rare Enemy Drops: High-tier human soldiers drop complete weapons and loose parts that scale with your train's progression into late-game zones.
- Rare Chests: Late-game depot containers and puzzle island chests contain higher-tier weapon components.
- Recycling: Unwanted high-tier parts can be recycled at the armory to return crafting materials.
Frequently Asked Questions
Can you get blue, purple, or legendary revolver parts in Voidtrain?
No. Revolver parts only drop in Gray (Common) and Green (Uncommon) tiers. Higher rarity tiers like Blue, Purple, and Yellow (Legendary) do not exist for the revolver.
Can you unlock the "Our battle will be legendary!" achievement with a revolver?
No. The achievement requires equipping four legendary modules on one weapon. The revolver only possesses three part slots (Barrel, Frame, Grip) and cannot equip legendary items. You must assemble a two-handed gun using a legendary barrel, frame, magazine, and grip.
What is the maximum damage a revolver can deal in Voidtrain?
The revolver has a hard damage cap of 60. Using a Long Barrel paired with a Heavy Frame (such as the Pest frame) allows you to reach this ceiling without requiring high-tier parts.











